The optional rule “random happenings” is a lot of fun and adds a twist to every Mordheim game. I think it underlines the fun aspect of the game very well. I started to come up with a load of minis to represent each and everyone of the events which needs miniatures (still WIP).
An Ogre Mercenary appears further down the street. Sensing trouble brewing, he decides to seize the opportunity and offer his services to the warband with the lowest warband rating. At the end of the game, the Ogre demands payment for services rendered. The warband that he joined must pay his hire and upkeep fee. If the warband can not (or will not) pay him, he leaves, but not before taking out his frustration on a random member of the warband.
Blood for the Blood God!
Unfortunately for the warbands involved, the scent of blood has brought the attention of one of Khorne’s minions. Reality is breached as a vicious Bloodletter emerges from the Realm of Chaos to shed even more blood for its master. The Bloodletter will seek out the nearest close combat and join in, drawn by the clash of steel. If there are no ongoing close combats within range, it will charge the model with the highest Weapon Skill in order to do battle with a worthy opponent. If there are no enemies within charge range, the Daemon will run towards the nearest warrior, eager to do battle. The Daemon will stay for D6 turns after which it will dissappear.